Freeride (opens in new tab) is an action-RPG that can also be a character check: Unleashed on a wierd world full of spirits, you will use physics-based telekinesis to assist individuals, clear up puzzles, or do no matter you need, with no judgment in any respect. Penalties, although, that is a distinct matter.
The concept of Freeride is that it is principally a Paragon/Renegade simulator that by no means stops. You are able to do no matter you want within the recreation, serving to, hindering, or simply hassling anybody and everybody you meet as you observe a branching narrative by way of a wierd fantasy realm. In contrast to most RPGs, there isn’t a good or evil, however a tally is saved. Characters within the recreation will deal with you otherwise relying on the “aware and unconscious” selections you make, and a few components of the sport will solely be seen by gamers with sure character varieties—or, at the very least, those that do sure actions throughout the recreation.
I’ve by no means had a number of religion in interactive character quizzes, as a result of the entire lack of penalties takes the observer impact to the final word level: I might by no means sock a stranger within the chops simply to see what occurs in the actual world, however in a videogame, effectively, I would, particularly if I can reload and take a look at a handshake with no person any the wiser. Even so, I feel Freeride appears to be like intelligent. There appears to be like to be an actual number of interactive choices, from the mundane to the fantastical, and sufficient potential outcomes to make it price horsing round with.
If you would like to get a style of what Freeride is all about proper now, a playtest is presently underway on Steam (opens in new tab): Simply head over to the web page and click on the “request entry” button, and you will be in immediately. The playtest construct notes that it is a “core mechanics check,” and that the story it options just isn’t that of the primary recreation. It’s extremely transient, specializing in the sport’s bodily interactivity moderately than narrative, however there could also be a shock or two in there, too. And regardless of the brevity of the demo, it actually sells me on the concept of the sport as enjoyable, foolish, and smarter than it would seem at first look.
Freeride does not have a launch date but, however the demo says will probably be out someday this winter.