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With Halo Infinite’s third season now underway, 343 Industries has promised that seasonal updates for the shooter might be “extra constant” to keep away from the “lengthy seasons of the previous.”
In an interview, 343 Industries’ head of stay efficiency Sean Baron addressed the subject of Halo Infinite’s prolonged seasons and mentioned what plans the studio has in retailer for seasonal updates.
Halo Infinite seasonal updates might be “extra constant,” 343 says
“In our preview of Season 3, I mentioned that that is the start of what seasonality is for Halo Infinite, however ‘seasonality’ is restrictive,” Baron informed Xbox Wire. “To me, seasonality is de facto about consistency – we have to be constant in all the pieces. I really feel very assured with the place we have gone with Season 3, and I’ve very sturdy confidence that we’re going to have the ability to maintain enhancing that consistency, and keep away from, fully, the lengthy seasons of the previous.
“We will be extra constant. We will proceed to evolve the sport in shut partnership with our gamers. We’re centered on delivery Season 3 after which, as Chief mentioned, we’re ‘[r]eady to get again to work.'”
Baron additionally mentioned the brand new content material added to Halo Infinite with Season 3, which 343 has been touting as the sport’s “largest multiplayer replace but.” Season 3 added three new maps, a brand new recreation mode referred to as Escalation Slayer, the M392 Bandit Rifle, and extra.
343 has additionally confirmed that ray tracing might be coming to Halo Infinite’s multiplayer on Xbox Sequence X.
Would you wish to see shorter seasons and extra constant updates in Halo Infinite? Tell us your ideas down within the feedback.
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