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Valve has achieved one thing outstanding with Counter-Strike 2, and has finished it nearly under-the-radar. The developer has managed to transition one of many largest and most change-averse aggressive playerbases round from CS:GO to CS2 with none vital pushback, large-scale complaining, or splitting that playerbase. OK positive, it did relatively brutally disappear CS:GO when the time got here (and the latest ‘combined’ critiques are primarily complaining about that), however the reality stays CS2 is out, it is nice, and the overwhelming majority of CS:GO gamers have moved onto it and not using a peep.
CS2 continues to be not the completed product, in fact, and by no means might be: assist for this recreation might be anticipated to final over the following decade. And there are numerous small glitches that one way or the other made it via, prime amongst which is a hitbox alignment problem round crouching specifically. In CS2 this has tended to happen when a participant defuses the bomb, as a result of the CT character mannequin crouches over the article, and one thing funky occurs with the pinnacle hitboxes: there are many clips of Ts unloading accurate shots into crouching CTs, none of which appear to land. It may be replicated with players crouching anywhere, and a few gamers reckoned there have been even problems with strafing.
A brand new patch fixes “a number of hitbox alignment bugs”, so precision AK pictures on a defuser are again on the menu, although as ever with Valve there is no additional element on the specifics of the bugs. This comes alongside varied minor fixes to glitches with weapon inspections and sure skins not displaying accurately, although the funniest component of this patch is a beauty tweak: gamers had been complaining about how briskly the knives spin.
To elucidate: all gamers in CS2 have a knife because the default melee weapon. Knives are in the end the costliest beauty merchandise within the recreation, and the varied kinds of knife include sure prospers. So the default knife is just raised by the participant character’s hand, prepared to be used, however one thing like a butterfly knife or a Karambit knife has its personal customized animation when readied that sees the character’s arms spinning the knife round in some vogue.
These animations have a component of swagger to them, and watch sufficient CS:GO/CS2 clips and you will see an unlimited variety of gamers executing fast switches to their knives after kills: this has a sensible side to it, by way of growing motion pace and skipping components of the reload / recoil animation, however largely it simply seems very cool to headshot somebody then begin spinning a flowery knife round.
Effectively, CS2 acquired one thing mistaken. These knives simply weren’t spinning quick sufficient and, sure, gamers seen. Such is the significance of the knife swagger that Valve has been compelled to take motion and now has “fastened knife spinning not feeling as quick as in CS:GO”. That is a humorous formulation of phrases, “not feeling as quick”, nearly like Valve would not wish to admit something was ever mistaken: both method, gamers can now go twirl their costly blades until the cows come house.
CS2’s launch has seen varied minor patches like this, and points addressed, nevertheless it actually has gone as easily because it may have, and that is no small feat. CS:GO boasted slightly below 30 million month-to-month gamers in spite of everything, and we’ll know quickly sufficient whether or not CS2 has been in a position to high that. The total patch notes observe:
- [ GRAPHICS ]
- Mounted a case the place ft would seem black when trying down at them via a scope
- Mounted a reminiscence leak as a result of particles
- [ ANIMATION ]
- Mounted a number of hitbox alignment bugs
- Mounted knife spinning not feeling as quick as in CS:GO
- Mounted the bolt not transferring in the course of the M4A4 and M4A1-S deployment animations
- Mounted a bug the place weapon examine may interrupt the silencer toggle animation
- [ MAPS ]
- Numerous bug fixes and tweaks to Mirage, Vertigo, and Nuke
- [ MISC ]
- Mounted a number of bugs with “Seeking to Play”
- Numerous bug fixes and tweaks to weapon finishes and stickers
- Mounted a bug the place loadout adjustments weren’t saved if the sport was closed shortly after making adjustments
- Mounted a bug the place Steam Pals’ match standing was delayed or lacking
- CPU efficiency enhancements for weapon tracers
- Added an official matchmaking datacenter in Chengdu, China
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